Technology

Tinysquishy are using the Spine framework as our game engine. We are building our games around the evolving capabilities of it's multiplayer network core and directX multimedia system.

As far as possible we are using open source tools and standard formats such as XML to reduce costs and maximize portability, flexibility, maintainability, customizability and (BIIIG BREATH...) interoperability of our data and tools.

We enjoy using and must recommend the following software:

Back to Top

bottom